Phase Spider

System: Pathfinder | SRD

Phase Spider CR 5
N Magical Beast Large
Init +7 ; Senses darkvision 60 ft., low-light vision; Perception +6
Defense
AC 17, touch 12, flat-footed 14 (+3 Dex, +5 natural, -1 size)
hp 51 (6d10+18)
Fort +8 Ref +8 Will +3
Offense
Speed 40 ft., climb 20 ft.
Melee bite +10 (2d6+7 plus poison and grab)
Space 10 ft. ; Reach 5 ft.
Special Attacks ethereal ambush
CMB +12 (+16 grapple) CMD 25 (37 vs. trip)
Statistics
Str 20, Dex 17, Con 16, Int 7, Wis 13, Cha 10
Base Atk +6
Feats Ability Focus (poison), Improved Initiative, Skill Focus (Stealth)
Skills Climb +18, Perception +6, Stealth +7
Languages Aklo
Special Abilities
Ethereal Ambush (Ex) A phase spider that attacks foes on the Material Plane in a surprise round can take a full round of actions if it begins the combat by phasing into the Material Plane from the Ethereal Plane.
Ethereal Jaunt (Su) A phase spider can shift from the Ethereal Plane to the Material Plane as a free action, and shift back again as a move action (or as part of a move action). The ability is otherwise identical to ethereal jaunt (CL 15th).
Poison (Ex) The save DC is Constitution-based. Bite:
This large spider-like monster has an eerie, humanoid face surrounded by a shaggy mane of fur.

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