Sahuagin
System: Pathfinder | SRD
Sahuagin
CR 2
XP 600
LE
Monstrous Humanoid (aquatic)
Medium
Init +1
;
Senses blindsense 30 ft., darkvision 60 ft.; Perception +6
Defense
AC 16, touch 11, flat-footed 15 (+1 Dex, +5 natural)
hp 15 (2d10+4)
Fort +4
Ref +4
Will +4
Weaknesses light blindness
Offense
Speed 30 ft., swim 60 ft.
Melee trident +4 (1d8+3), bite -1 (1d4+1) or 2 claws +4 (1d4+2), bite +4 (1d4+2)
Ranged heavy crossbow +3 (1d10/19-20)
Special Attacks blood frenzy
CMB +4
CMD 15
Statistics
Str 14,
Dex 13,
Con 14,
Int 14,
Wis 13,
Cha 9
Base Atk +2
Feats Great Fortitude
Skills Handle Animal +1, Perception +6, Ride +6, Stealth +6, Survival +6, Swim +15
Languages Aquan, Common; speak with sharks
Special Abilities
Blood Frenzy (Ex) Once per day, a sahuagin that takes damage in combat can fly into a frenzy in the following round. It gains +2 Constitution and +2 Strength, but takes a –2 penalty to its AC. The frenzy lasts as long as the battle or 1 minute, whichever is shorter.
Speak with Sharks (Su) A sahuagin can communicate telepathically with sharks to a distance of 150 feet. This communication is limited to simple concepts, such as “come here,” “defend me,” or “attack this target.”
This scaly humanoid has a long, fish-like tail. Its arms and legs end in webbed claws, and its piscine head features a toothy maw.