Salamander
System: Pathfinder | SRD
Salamander
CR 6
CE
Outsider (extraplanar, fire)
Medium
Init +1
;
Senses darkvision 60 ft.; Perception +16
Defense
AC 18, touch 11, flat-footed 17 (+1 Dex, +7 natural)
hp 76 (8d10+32)
Fort +10
Ref +7
Will +6
DR 10/magic
Immune fire
Weaknesses vulnerability to cold
Offense
Speed 20 ft.
Melee spear +11/+6 (1d8+4/×3 plus 1d6 fire), tail slap +6 (2d6+1 plus 1d6 fire and grab)
Space 5 ft.
;
Reach 5 ft. (10 ft. with tail)
Special Attacks constrict (2d6+4 plus 1d6 fire), heat
CMB +11 (+15 grapple)
CMD 22 (can't be tripped)
Statistics
Str 16,
Dex 13,
Con 18,
Int 14,
Wis 15,
Cha 13
Base Atk +8
Feats Cleave, Iron Will, Power Attack, Skill Focus (Perception)
Skills Acrobatics +12, Bluff +12, Craft (weaponsmithing) +17, Intimidate +12, Knowledge (planes) +13, Perception +16, Sense Motive +13, Stealth +12
Languages Common, Ignan
Special Abilities
Heat (Ex) A salamander generates so much heat that its mere touch deals an additional 1d6 points of fire damage. A salamander's metallic weapons also conduct this heat.
This snake-bodied humanoid hisses with anger. Spines of crackling flame dance along the creature's blackened, fiery-red scales.