Scorpion, Giant

System: Pathfinder | SRD

Scorpion, Giant CR 3
XP 800
N Vermin Large
Init +0 ; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +4
Defense
AC 16, touch 9, flat-footed 16 (+7 armor, -1 size)
hp 37 (5d8+15)
Fort +7 Ref +1 Will +1
Immune mind-affecting effects
Offense
Speed 50 ft.
Melee 2 claws +6 (1d6+4 plus grab), sting +6 (1d6+4 plus poison)
Space 10 ft. ; Reach 10 ft.
Special Attacks constrict (1d6+4)
CMB +8 (+12 grapple) CMD 18 (30 vs. trip)
Statistics
Str 19, Dex 10, Con 16, Int -, Wis 10, Cha 2
Base Atk +3
Skills Climb +8, Perception +4, Stealth +0
Special Abilities
Poison (Ex) The save DC is Constitution-based and includes a +2 racial bonus. Sting:
The sixteen-foot-long scorpion scrabbles forward, ferocious claws raised in challenge, stingered tail arched over its back.

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