Wolverine

System: Pathfinder | SRD

Wolverine CR 2
XP 600
N Animal Medium
Init +2 ; Senses low-light vision, scent; Perception +10
Defense
AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
hp 22 (3d8+9)
Fort +5 Ref +5 Will +2
Offense
Speed 30 ft., burrow 10 ft., climb 10 ft.
Melee 2 claws +4 (1d6+2), bite +4 (1d4+2)
Special Attacks rage
CMB +4 CMD 16 (20 vs. trip)
Statistics
Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 10
Base Atk +2
Feats Skill Focus (Perception), Toughness
Skills Climb +10, Perception +10
Special Abilities
Rage (Ex) A wolverine that takes damage in combat flies into a rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and –2 to AC. The creature cannot end its rage voluntarily.
This stocky, muscular mammal is the size of a badger, its snarling lips revealing a mouth full of yellow teeth.

Add to encounter | Back to Monsters