Wolverine, Dire

System: Pathfinder | SRD

Wolverine, Dire CR 4
N Animal Large
Init +7 ; Senses low-light vision, scent; Perception +12
Defense
AC 16, touch 12, flat-footed 13 (+3 Dex, +4 natural, -1 size)
hp 42 (5d8+20)
Fort +7 Ref +7 Will +2
Offense
Speed 30 ft., climb 10 ft.
Melee 2 claws +6 (1d8+4), bite +6 (1d6+4)
Space 10 ft. ; Reach 5 ft.
Special Attacks rage
CMB +8 CMD 21 (25 vs. trip)
Statistics
Str 19, Dex 17, Con 17, Int 2, Wis 12, Cha 10
Base Atk +3
Feats Improved Initiative, Skill Focus (Perception), Toughness
Skills Climb +12, Perception +12
Special Abilities
Rage (Ex) A dire wolverine that takes damage in combat flies into a rage on its next turn, madly clawing and biting until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and –2 to AC. The creature cannot end its rage voluntarily.
This terrible wolverine is as large as a bear, its jaws and claws oversized and brutal, its eyes dark and filled with rage.

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