Wolverine, Dire
System: Pathfinder | SRD
Wolverine, Dire
CR 4
N
Animal
Large
Init +7
;
Senses low-light vision, scent; Perception +12
Defense
AC 16, touch 12, flat-footed 13 (+3 Dex, +4 natural, -1 size)
hp 42 (5d8+20)
Fort +7
Ref +7
Will +2
Offense
Speed 30 ft., climb 10 ft.
Melee 2 claws +6 (1d8+4), bite +6 (1d6+4)
Space 10 ft.
;
Reach 5 ft.
Special Attacks rage
CMB +8
CMD 21 (25 vs. trip)
Statistics
Str 19,
Dex 17,
Con 17,
Int 2,
Wis 12,
Cha 10
Base Atk +3
Feats Improved Initiative, Skill Focus (Perception), Toughness
Skills Climb +12, Perception +12
Special Abilities
Rage (Ex) A dire wolverine that takes damage in combat flies into a rage on its next turn, madly clawing and biting until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and –2 to AC. The creature cannot end its rage voluntarily.
This terrible wolverine is as large as a bear, its jaws and claws oversized and brutal, its eyes dark and filled with rage.