Agathion, Cetaceal
System: Pathfinder | SRD
Agathion, Cetaceal
CR 15
NG
Outsider (agathion, aquatic, extraplanar, good)
Medium
Init +8
;
Senses blindsense 60 ft., darkvision 60 ft., low-light vision; Perception +28
Defense
AC 30, touch 15, flat-footed 25 (+4 Dex, +1 dodge, +15 natural; +4 deflection vs. evil)
hp 212 (17d10+119); regeneration 5 (evil weapons and spells)
Fort +17
Ref +16
Will +9; +4 vs. poison, +4 resistance vs. evil
DR 10/evil and silver
Immune cold, electricity, petrification
Resist sonic 10
SR 26
Offense
Speed 10 ft., swim 80 ft.
Melee +1 shocking burst shortspear +28/+23/+18/+13 (1d6+14 plus 1d6 electricity), tail slap +22 (1d6+4 plus push and stun)
Special Attacks shockwave, push (tail slap, 10 ft.)
Aura protective aura (20 ft.)
CMB +26
CMD 41 (can't be tripped)
Statistics
Str 29,
Dex 19,
Con 24,
Int 14,
Wis 18,
Cha 17
Base Atk +17
Feats Combat Casting, Dodge, Improved Initiative, Lightning Reflexes, Mobility, Spell Penetration, Weapon Focus (shortspear, tail slap), Wind Stance
Skills Diplomacy +12, Handle Animal +14, Heal +21, Knowledge (arcana) +22, Knowledge (nature) +19, Knowledge (planes) +22, Perception +28, Sense Motive +24, Stealth +24, Swim +17
Languages Celestial, Draconic, Infernal; speak with animals, truespeech
SQ amphibious, lay on hands (8d6, 11/day, as a 17th-level paladin)
Special Abilities
Protective Aura (Su) Against attacks made or effects created by evil creatures, this ability provides a +4 deflection bonus to AC and a +4 resistance bonus on saving throws to anyone within 20 feet of the cetaceal. Otherwise, it functions as a magic circle against evil effect and a lesser globe of invulnerability, both with a radius of 20 feet (caster level equals cetaceal's HD). The defensive benefits from the circle are not included in the above stat block.
Shockwave (Su) Once per day, a cetaceal can release a 100-foot-radius burst of energy. All creatures in the area take 17d6 damage; half of this damage is cold, and half is electricity (DC 25 Reflex save halves). The save DC is Constitution-based.
Stun (Ex) Any creature moved by a cetaceal's push attack must make a DC 25 Fortitude saving throw or be stunned for 1 round. The DC is Constitution-based.
This mermaid-like creature has the torso and head of a long-haired woman and the lower half of a sleek killer whale.