Archon, Star

System: Pathfinder | SRD

Archon, Star CR 19
LG Outsider (archon, extraplanar, good, lawful) Large
Init +8 ; Senses darkvision 60 ft., low-light vision, detect evil, true seeing; Perception +29
Defense
AC 34, touch 11, flat-footed 32 (+9 armor, +1 Dex, +1 dodge, +12 natural, +2 shield, -1 size; +2 deflection vs. evil)
hp 294 (19d10+190); regeneration 10 (evil weapons and effects)
Fort +21 Ref +17 Will +15; +4 vs. poison
DR 10/evil
Immune electricity, fire, charm, compulsion, fear, petrification
SR 30
Offense
Speed 40 ft., fly 120 ft. (good); 30 ft. (fly 90 ft.) in armor
Melee +5 holy starknife +29/+24/+19/+14 (1d6+12/×3)
Space 10 ft. ; Reach 10 ft.
Special Attacks smite evil 1/day (+6 attack and AC, +29 damage)
Aura aura of courage, aura of menace (DC 27), magic circle against evil
CMB +27 CMD 42
Statistics
Str 24, Dex 19, Con 31, Int 20, Wis 24, Cha 23
Base Atk +19
Feats Blind-Fight, Cleave, Combat Reflexes, Dodge, Improved Initiative, Iron Will, Lightning Reflexes, Mobility, Power Attack, Stand Still
Skills Diplomacy +28, Fly +20, Heal +16, Intimidate +28, Knowledge (arcana and engineering) +14, Knowledge (history and nature) +18, Knowledge (religion) +24, Perception +29, Sense Motive +29, Spellcraft +24, Stealth +14, Survival +17
Languages Celestial, Draconic, Infernal; truespeech
Special Abilities
Explosive Rebirth (Su) When killed, a star archon explodes in a blinding flash of energy that deals 50 points of damage (half fire, half holy damage) to anything within 100 feet (Reflex DC 29 half). The save DC is Constitution-based. The slain archon reincarnates 1d4 rounds later as an advanced shield archon.
Spells Star archons cast divine spells as 19th-level clerics. They do not gain access to domains or other cleric abilities.
This powerful humanoid floats in the air on a nimbus of pearly light. He grips a golden starknife in one hand.

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