Angel, Astral Deva

System: Pathfinder | SRD

Angel, Astral Deva CR 14
NG Outsider (angel, extraplanar, good) Medium
Init +8 ; Senses darkvision 60 ft., low-light vision; Perception +26
Defense
AC 29, touch 14, flat-footed 25 (+4 Dex, +15 natural; +4 deflection vs. evil)
hp 172 (15d10+90)
Fort +16 Ref +13 Will +11; +4 vs. poison, +4 resistance vs. evil
DR 10/evil
Immune acid, cold, petrification
Resist electricity 10, fire 10
SR 25
Offense
Speed 50 ft., fly 100 ft. (good)
Melee +2 disrupting warhammer +26/+21/+16 (1d8+14/×3 plus stun) or slam +23 (1d8+12)
Aura protective aura
CMB +23 CMD 37
Statistics
Str 26, Dex 19, Con 21, Int 18, Wis 18, Cha 23
Base Atk +15
Feats Alertness, Cleave, Great Fortitude, Improved Initiative, Iron Will, Power Attack, Toughness, Weapon Focus (warhammer)
Skills Acrobatics +22, Craft (any one) +22, Diplomacy +24, Fly +26, Intimidate +24, Knowledge (planes) +22, Knowledge (religion) +19, Perception +26, Sense Motive +26, Stealth +22
Languages Celestial, Draconic, Infernal; truespeech
SQ change shape (alter self)
Special Abilities
Stun (Su) If an astral deva strikes an opponent twice in one round with its warhammer, that creature must succeed on a DC 25 Fortitude save or be stunned for 1d6 rounds. The save DC is Strength-based.
Uncanny Dodge (Ex) This ability functions identically to the rogue ability. If a deva gains uncanny dodge from a class level, he instead gains improved uncanny dodge.
This tall, human-like creature has long, feathery wings and a gentle inner radiance that makes it difficult to look directly at.

Add to encounter | Back to Monsters