Angel, Planetar

System: Pathfinder | SRD

Angel, Planetar CR 16
NG Outsider (angel, extraplanar, good) Large
Init +8 ; Senses darkvision 60 ft., detect evil, detect snares and pits, low-light vision, true seeing; Perception +27
Defense
AC 32, touch 13, flat-footed 28 (+4 Dex, +19 natural, -1 size; +4 deflection vs. evil)
hp 229 (17d10+136); regeneration 10 (evil weapons and effects)
Fort +19 Ref +11 Will +19; +4 vs. poison, +4 resistance vs. evil
DR 10/evil
Immune acid, cold, petrification
Resist electricity 10, fire 10
SR 27
Offense
Speed 30 ft., fly 90 ft. (good)
Melee +3 holy greatsword +27/+22/+17 (3d6+15/19-20) or slam +24 (2d8+12)
Space 10 ft. ; Reach 10 ft.
Aura protective aura
CMB +26 CMD 40
Statistics
Str 27, Dex 19, Con 24, Int 22, Wis 25, Cha 24
Base Atk +17
Feats Blind-Fight, Cleave, Great Fortitude, Improved Initiative, Improved Sunder, Iron Will, Lightning Reflexes, Power Attack, Toughness
Skills Acrobatics +24, Craft (any one) +26, Diplomacy +27, Fly +26, Heal +24, Intimidate +27, Knowledge (history) +23, Knowledge (planes) +26, Knowledge (religion) +26, Perception +27, Sense Motive +27, Stealth +20
Languages Celestial, Draconic, Infernal; truespeech
SQ change shape (alter self)
Special Abilities
Spells Planetars cast divine spells as 16th-level clerics. They do not gain access to domains or other cleric abilities.
Muscular, bald, and tall, this humanoid creature has emerald skin and two pairs of shining, white-feathered wings.

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