Giant, Taiga
System: Pathfinder | SRD
Giant, Taiga
CR 12
CN
Humanoid (giant)
Huge
Init +2
;
Senses low-light vision; Perception +13
Defense
AC 26, touch 14, flat-footed 24 (+4 armor, +4 deflection, +2 Dex, +8 natural, -2 size)
hp 157 (15d8+90)
Fort +15
Ref +9
Will +10
Immune enchantment and illusion spells
Offense
Speed 30 ft. (40 ft. without armor)
Melee spear +19/+14/+9 (3d6+15/×3) or<p class="stat-block-2">2 slams +19 (1d8+10) </p>
Ranged rock +12 (2d6+15) or<p class="stat-block-2">spear +11 (3d6+10/<span class="char-style-override-25">×</span>3)</p>
Space 15 ft.
;
Reach 15 ft.
Special Attacks rock throwing (140 ft.)
CMB +23
CMD 39
Statistics
Str 31,
Dex 14,
Con 22,
Int 12,
Wis 17,
Cha 15
Base Atk +11
Feats Alertness, Cleave, Endurance, Iron Will, Lightning Reflexes, Power Attack, Self-Sufficient, Shot on the RunB, Vital Strike
Skills Climb +15, Knowledge (religion) +11, Perception +13, Stealth +6 (+12 in undergrowth), Survival +20
Languages Common, Giant
SQ spirit summoning
Special Abilities
Spirit Summoning (Su) Once per day, a taiga giant may perform a 10-minute ritual to tap into the power and insight of his ancestral spirits. These spirits provide a +4 deflection bonus to AC, immunity to enchantment and illusion spells, and one of the following spell effects: bless, endure elements, protection from evil, protection from good, or see invisibility. The effects of a spirit summoning persist for 24 hours.
This muscular giant has dark gray skin and fiery red hair. Its lower jaw bears sharp fangs, and it wields a huge, primitive spear.