Hellcat
System: Pathfinder | SRD
Hellcat
CR 7
LE
Outsider (evil, extraplanar, lawful)
Large
Init +9
;
Senses darkvision 60 ft., scent; Perception +18
Defense
AC 21, touch 15, flat-footed 15 (+5 Dex, +1 dodge, +6 natural, -1 size)
hp 85 (9d10+36)
Fort +10
Ref +13
Will +5
DR 5/good
Resist fire 10
SR 18
Offense
Speed 40 ft.
Melee bite +13 (1d8+5), 2 claws +13 (1d6+5/19-20 plus grab)
Space 10 ft.
;
Reach 5 ft.
Special Attacks pounce, rake (2 claws +13, 1d6+5/19-20)
CMB +15 (+19 grapple)
CMD 31 (35 vs. trip)
Statistics
Str 21,
Dex 21,
Con 19,
Int 10,
Wis 14,
Cha 10
Base Atk +9
Feats Combat Reflexes, Dodge, Improved Initiative, Lightning Reflexes, Mobility
Skills Acrobatics +17 (+21 jump), Climb +17, Perception +18, Stealth +17, Survival +14, Swim +17
Languages Infernal (can't speak); telepathy 100 ft.
Special Abilities
Invisible in Light (Su) In bright light, a hellcat has natural invisibility. In normal light, a hellcat has partial concealment (20% miss chance). In dim light, it has no concealment. In darkness, a hellcat's flickering glow limits it to partial concealment, unless the darkness is magical in nature.
This eerie beast appears to be the animated skeleton of a huge fanged cat, its bones glowing with fire and seething with smoke.