Hippopotamus, Behemoth

System: Pathfinder | SRD

Hippopotamus, Behemoth CR 10
N Animal Huge
Init +3 ; Senses low-light vision; Perception +12
Defense
AC 23, touch 7, flat-footed 23 (-1 Dex, +16 natural, -2 size)
hp 133 (14d8+70)
Fort +14 (+16 vs. nonmagical disease) Ref +8 Will +7
Offense
Speed 50 ft.
Melee bite +17 (4d8+13/19-20 plus grab)
Space 15 ft. ; Reach 15 ft.
Special Attacks capsize, trample (2d6+13, DC 26)
CMB +21 (+25 grapple) CMD 30 (34 vs. trip)
Statistics
Str 29, Dex 8, Con 20, Int 2, Wis 13, Cha 5
Base Atk +10
Feats Diehard, Endurance, Improved Critical (bite), Improved Initiative, Iron Will, Power Attack, Skill Focus (Perception)
Skills Perception +12, Stealth +2 (+12 underwater), Swim +13
SQ hold breath
This immense behemoth of a hippo is larger than an elephant. Its teeth are like scimitars, and it moves with an indomitable gait.

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