Demon, Nalfeshnee
System: Pathfinder | SRD
Demon, Nalfeshnee
CR 14
CE
Outsider (chaotic, demon, evil, extraplanar)
Huge
Init +5
;
Senses darkvision 60 ft., true seeing; Perception +31
Defense
AC 29, touch 13, flat-footed 28 (+4 deflection, +1 Dex, +16 natural, -2 size)
hp 203 (14d10+126)
Fort +22
Ref +9
Will +21
DR 10/good
Immune electricity, poison
Resist acid 10, cold 10, fire 10
SR 25
Offense
Speed 30 ft., fly 40 ft. (poor)
Melee bite +23 (3d8+11/19-20), 2 claws +23 (2d6+11)
Space 15 ft.
;
Reach 15 ft.
Special Attacks unholy nimbus
Aura unholy aura (DC 23)
CMB +27
CMD 42
Statistics
Str 32,
Dex 13,
Con 29,
Int 23,
Wis 22,
Cha 20
Base Atk +14
Feats Awesome Blow, Cleave, Improved Bull Rush, Improved Critical (bite), Improved Initiative, Iron Will, Power Attack
Skills Bluff +22, Diplomacy +22, Fly +10, Intimidate +19, Knowledge (arcana) +23, Knowledge (planes) +23, Knowledge (any one other) +20, Perception +31, Sense Motive +23, Spellcraft +23, Stealth +10, Use Magic Device +22
Languages Abyssal, Celestial, Draconic; telepathy 100 ft.
Special Abilities
Unholy Nimbus (Su) Three times per day as a free action a nalfeshnee can create a nimbus of unholy light, causing nauseating beams of writhing color to play around its body. One round later, the light bursts in a 60-foot radius. Any non-demon creature caught within this area must succeed on a DC 22 Will save or be dazed for 1d10 rounds as visions of madness hound it. The save DC is Charisma-based.
A towering, corpulent beast, this fiend has the hideous head of a boar and arms ending in fatty, four-fingered hands.