Spider, Giant Tarantula

System: Pathfinder | SRD

Spider, Giant Tarantula CR 8
N Vermin Gargantuan
Init +1 ; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +4
Defense
AC 21, touch 7, flat-footed 20 (+1 Dex, +14 natural, -4 size)
hp 115 (10d8+70)
Fort +14 Ref +4 Will +3
Immune mind-affecting effects
Offense
Speed 30 ft., climb 30 ft.
Melee bite +15 (3d6+18 plus poison)
Ranged barbed hairs +4 touch (nausea)
Space 20 ft.; Reach 20 ft.
CMB +23 CMD 34 (46 vs. trip)
Statistics
Str 35, Dex 13, Con 24, Int -, Wis 10, Cha 2
Base Atk +7
Skills Climb +28, Perception +4, Stealth -7 (-3 in webs)
Special Abilities
Barbed Hairs (Ex) A tarantula can throw barbed hairs from its back at a creature as a ranged touch attack (range increment 20 feet). A creature struck by these hairs must make a DC 22 Fort save or be nauseated for 1d6 rounds. A creature that attacks a giant tarantula with a non-reach melee weapon must make a DC 22 Reflex save to avoid being struck by these hairs. The save DC is Con-based.
Poison (Ex) Save DC is Con-based with a +2 racial bonus. Bite:
A massive tarantula covered in bristly hairs strides forward with deliberate steps, its eight eyes scanning for prey.

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