Spider, Giant Tarantula
System: Pathfinder | SRD
Spider, Giant Tarantula
CR 8
N
Vermin
Gargantuan
Init +1
;
Senses darkvision 60 ft., tremorsense 60 ft.; Perception +4
Defense
AC 21, touch 7, flat-footed 20 (+1 Dex, +14 natural, -4 size)
hp 115 (10d8+70)
Fort +14
Ref +4
Will +3
Immune mind-affecting effects
Offense
Speed 30 ft., climb 30 ft.
Melee bite +15 (3d6+18 plus poison)
Ranged barbed hairs +4 touch (nausea)
Space 20 ft.; Reach 20 ft.
CMB +23
CMD 34 (46 vs. trip)
Statistics
Str 35,
Dex 13,
Con 24,
Int -,
Wis 10,
Cha 2
Base Atk +7
Skills Climb +28, Perception +4, Stealth -7 (-3 in webs)
Special Abilities
Barbed Hairs (Ex) A tarantula can throw barbed hairs from its back at a creature as a ranged touch attack (range increment 20 feet). A creature struck by these hairs must make a DC 22 Fort save or be nauseated for 1d6 rounds. A creature that attacks a giant tarantula with a non-reach melee weapon must make a DC 22 Reflex save to avoid being struck by these hairs. The save DC is Con-based.
Poison (Ex) Save DC is Con-based with a +2 racial bonus. Bite:
A massive tarantula covered in bristly hairs strides forward with deliberate steps, its eight eyes scanning for prey.