Demon, Shadow

System: Pathfinder | SRD

Demon, Shadow CR 7
CE Outsider (chaotic, demon, evil, extraplanar, incorporeal) Medium
Init +8 ; Senses darkvision 60 ft.; Perception +20
Defense
AC 18, touch 18, flat-footed 14 (+4 deflection, +4 Dex)
hp 59 (7d10+21)
Fort +5 Ref +11 Will +7
DR 10/cold iron or good
Immune cold, electricity, poison
Resist acid 10, fire 10
SR 17
Weaknesses sunlight powerlessness
Offense
Speed fly 40 ft. (perfect)
Melee 2 claws +11 touch (1d6 plus 1d6 cold), bite +11 touch (1d8 plus 1d6 cold)
Special Attacks pounce, sprint, shadow blend
CMB +11 CMD 25
Statistics
Str -, Dex 18, Con 17, Int 14, Wis 14, Cha 19
Base Atk +7
Feats Blind-Fight, Combat Reflexes, Improved Initiative, Lightning Reflexes
Skills Acrobatics +14, Bluff +14, Fly +22, Knowledge (local) +12, Knowledge (planes) +12, Perception +20, Sense Motive +12, Stealth +14
Languages Abyssal, Common; telepathy 100 ft.
Special Abilities
Sprint (Ex) Once per minute, a shadow demon increase its fly speed to 240 feet for 1 round.
Shadow Blend (Su) During any conditions other than bright light, a shadow demon can disappear into the shadows as a move-equivalent action, effectively becoming invisible. Artificial illumination or light spells of 2nd level or lower do not negate this ability.
Sunlight Powerlessness (Ex) A shadow demon is utterly powerless in bright light or natural sunlight and flees from it. A shadow demon caught in such light cannot attack and can take only a single move or standard action. A shadow demon that is possessing a creature using magic jar is not harmed by sunlight, but if it is struck by a sunbeam or sunburst spell while possessing a creature, the shadow demon is driven out of its host automatically.
Only this shadowy bat-winged demon's teeth and claws have any sense of physicality to them—the rest is lost in darkness.

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