Tick, Giant
System: Pathfinder | SRD
Tick, Giant
CR 1
XP 400
N
Vermin
Small
Init +0
;
Senses darkvision 60 ft., scent; Perception +0
Defense
AC 16, touch 11, flat-footed 16 (+5 natural, +1 size)
hp 13 (2d8+4)
Fort +5
Ref +0
Will +0
Immune mind-affecting effects
Offense
Speed 20 ft., climb 20 ft.
Melee bite +2 (1d4 plus grab, attach, and disease)
Special Attacks blood drain (1 Constitution)
CMB +0 (+8 grapple)
CMD 10 (22 vs. trip)
Statistics
Str 11,
Dex 10,
Con 15,
Int -,
Wis 11,
Cha 2
Base Atk +1
Skills Climb +8, Stealth +8
Special Abilities
Grab (Ex) A giant tick can grab targets of any size, and has a +8 racial bonus on grapple checks rather than the normal +4 bonus most creatures with grab possess.
Disease (Ex) The DC is Constitution-based. Bite:
This dog-sized tick has a grotesquely bulbous body and a thin head equipped with hooked mandibles.