Asura, Aghasura

System: Pathfinder | SRD

Asura, Aghasura CR 11
LE Outsider (asura, evil, extraplanar, lawful) Huge
Init +3 ; Senses darkvision 60 ft., scent; Perception +19
Defense
AC 23, touch 11, flat-footed 20 (+6 armor, +3 Dex, +6 natural, -2 size)
hp 161 (14d10+84); regeneration 5 (good weapons, good spells)
Fort +15 Ref +9 Will +11; +2 vs. enchantment spells
DR 10/good
Immune curse effects, disease, poison
Resist acid 10, electricity 10
SR 22
Offense
Speed 50 ft., swim 30 ft. (35 ft., swim 20 ft. in armor)
Melee mwk scimitar +26/+21/+16 (2d6+12/15–20 plus poison), mwk scimitar +26 (2d6+12/15–20 plus poison), bite +19 (2d8+6 plus grab and poison)
Space 15 ft. ; Reach 15 ft.
Special Attacks dual wielder, infused weapons, swallow whole (2d6+12 acid damage, AC 13, 16 hp)
Aura attraction (50 ft.), elusive (75 ft.)
CMB +28 (+32 grapple) CMD 41 (can't be tripped)
Statistics
Str 34, Dex 17, Con 23, Int 11, Wis 14, Cha 18
Base Atk +14
Feats Cleave, Critical Focus, Great Cleave, Improved Critical (scimitar), Lightning Reflexes, Power Attack, Weapon Focus (scimitar)
Skills Acrobatics +17, Bluff +19, Escape Artist +6, Intimidate +17, Knowledge (planes) +13, Perception +19, Sense Motive +19, Stealth +9, Swim +17
Languages Common, Infernal; telepathy 100 ft.
Special Abilities
Attraction Aura (Su) An aghasura exudes a 50-foot aura whenever it remains motionless for at least 1 round. All nonevil creatures that enter this area must make a DC 21 Will save to avoid being compelled to move toward the aghasura's location. If the aghasura moves, the effect ends for all currently affected creatures. This is a mind-affecting compulsion. The save DC is Charisma-based.
Dual Wielder (Ex) An aghasura does not take a penalty on attack or damage rolls when attacking with two weapons.
Infused Weapons (Su) Weapons an aghasura wields are considered to be magic for the purposes of overcoming damage reduction. In addition, such weapons gain the ability to deliver the aghasura's poison on a successful attack.
Poison (Ex) Bite or weapon:
This immense creature looks like a horned rattlesnake, save for its two muscular arms, each of which wields a scimitar.

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