Clockwork Servant
System: Pathfinder | SRD
Clockwork Servant
CR 2
XP 600
N
Construct (clockwork)
Medium
Init +6
;
Senses darkvision 60 ft., low-light vision; Perception +0
Defense
AC 16, touch 14, flat-footed 12 (+2 Dex, +2 dodge, +2 natural)
hp 31 (2d10+20); fast healing 2
Fort +0
Ref +4
Will +0
Immune construct traits
Weaknesses vulnerable to electricity
Offense
Speed 30 ft.
Melee slam +6 (1d4+6)
Ranged net +4
CMB +6
CMD 20 (22 trip)
Statistics
Str 19,
Dex 14,
Con -,
Int -,
Wis 11,
Cha 1
Base Atk +2
Feats Improved InitiativeB, Lightning ReflexesB
SQ repair clockwork, swift reactions, winding
Special Abilities
Net (Ex) As a standard action, a clockwork servant can launch a net from its shoulder. The launcher itself can contain up to five nets—loading a folded net into the launcher is a standard action. Some clockwork servants are outfitted with masterwork or even magic nets, although the clockwork servant presented here is armed with standard nets.
Repair Clockwork (Ex) Clockwork servants are adept at repairing other clockwork constructs. As a standard action that does not provoke an attack of opportunity, a clockwork servant can repair damage done to either itself or an adjacent clockwork creature, healing 1d10 points of damage to the target.