Faun
System: Pathfinder | SRD
Faun
CR 1
XP 400
CG
Fey
Medium
Init +3
;
Senses low-light vision; Perception +8
Defense
AC 16, touch 13, flat-footed 13 (+3 Dex, +3 natural)
hp 13 (3d6+3)
Fort +2
Ref +6
Will +5
DR 2/cold iron
Offense
Speed 30 ft.
Melee dagger +4 (1d4+2/19-20)
Ranged shortbow +4 (1d6/×3)
Special Attacks panpipes
CMB +3
CMD 16
Statistics
Str 14,
Dex 16,
Con 13,
Int 11,
Wis 14,
Cha 17
Base Atk +1
Feats Point-Blank Shot, Weapon Finesse
Skills Acrobatics +8, Bluff +9, Perception +8, Perform (wind) +11, Sense Motive +7, Stealth +9, Survival +4
Languages Common, Sylvan
Special Abilities
Panpipes (Su) Three times per day, a faun can use its masterwork panpipes to augment its spell-like abilities. Doing so is a swift action that increases the DC of the next spell-like ability it uses on its turn by +2.
This capricious figure has the upper torso, arms, and head of a man, but goatlike legs, a tail, and curling horns on his head.