Kami, Kodama

System: Pathfinder | SRD

Kami, Kodama CR 5
N Outsider (kami, native) Small
Init +1 ; Senses darkvision 60 ft.; Perception +11
Defense
AC 18, touch 14, flat-footed 15 (+1 Dex, +2 dodge, +4 natural, +1 size)
hp 51 (6d10+18); fast healing 3
Fort +10 Ref +6 Will +4
DR 5/cold iron
Immune bleed, mind-affecting effects, petrification, polymorph
Resist acid 10, electricity 10, fire 10
SR 16
Offense
Speed 30 ft.
Melee 2 claws +9 (1d3+2)
Special Attacks distracting gaze, sneak attack +2d6
CMB +7 CMD 20
Statistics
Str 14, Dex 13, Con 16, Int 11, Wis 14, Cha 17
Base Atk +6
Feats Great Fortitude, Nimble Moves, Power Attack
Skills Climb +11, Escape Artist +10, Perception +11, Sense Motive +11, Stealth +14, Survival +11
Languages Common; speak with plants, telepathy 100 ft.
SQ merge with ward, ward (wild trees)
Special Abilities
Distracting Gaze (Su) Staggered for 1d4 rounds, 30 feet, Will DC 16 negates. This is a mind-affecting effect that requires the kodama to be visible to those it wishes to affect. The save DC is Charisma-based.
This little green humanoid figure stands only three feet tall. Its head is faceless save for two hollow pits for eyes.

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