Leshy, Leaf
System: Pathfinder | SRD
Leshy, Leaf
CR 1/2
XP 200
N
Plant (leshy, shapechanger)
Small
Init +1
;
Senses darkvision 60 ft., low-light vision; Perception +1
Defense
AC 13, touch 12, flat-footed 12 (+1 armor, +1 Dex, +1 size)
hp 5 (1d8+1)
Fort +3
Ref +1
Will +1
Immune electricity, sonic, plant traits
Offense
Speed 20 ft., climb 10 ft., fly 10 ft. (clumsy); glide
Melee shortspear +2 (1d4-2/19-20)
Ranged seedpods +2 touch (1 plus deafen)
CMB -3
CMD 8
Statistics
Str 6,
Dex 13,
Con 12,
Int 5,
Wis 12,
Cha 13
Base Atk +0
Feats Weapon Finesse
Skills Fly -1, Stealth +5 (+9 in forests and jungles), Survival +1 (+5 in forests and jungles)
Languages Druidic, Sylvan; plantspeech (trees)
SQ change shape (Small tree; tree shape), verdant burst
Special Abilities
Glide (Ex) A leaf leshy cannot use its fly speed to hover. When flying, a leaf leshy must end its movement at least 5 feet lower in elevation than it started.
Seedpods (Ex) Leaf leshys sprout explosive acorns, pine cones, or other seedpods, and can hurl these as ranged attacks. A seedpod has a range increment of 10 feet and detonates on contact to deal 1 point of bludgeoning damage (this damage is not modified by Strength). Anyone struck by a seedpod must succeed at a DC 11 Fortitude save or be deafened for 1 round. The save DC is Constitution-based.
This little plant person is clad in a winglike leaf cloak and pinecone armor, wielding a twig as a makeshift spear.