Doppelganger
System: Pathfinder | SRD
Doppelganger
CR 3
XP 800
N
Monstrous Humanoid (shapechanger)
Medium
Init +1
;
Senses darkvision 60 ft.; Perception +9
Defense
AC 16, touch 12, flat-footed 14 (+1 Dex, +1 dodge, +4 natural)
hp 26 (4d10+4)
Fort +4
Ref +5
Will +6
Immune charm, sleep
Offense
Speed 30 ft.
Melee 2 claws +8 (1d8+4)
CMB +8
CMD 20
Statistics
Str 18,
Dex 13,
Con 12,
Int 13,
Wis 14,
Cha 13
Base Atk +4
Feats Dodge, Great Fortitude
Skills Bluff +9 (+13 while using change shape ability), Diplomacy +4, Disguise +9 (+29 while using change shape ability), Perception +9, Sense Motive +6, Stealth +5
Languages Common
SQ change shape (alter self), mimicry, perfect copy
Special Abilities
Mimicry (Ex) A doppelganger is proficient in all weapons, armor, and shields. In addition, a doppelganger can use any spell trigger or spell completion item as if the spells were on its spell list. Its caster level is equal to its racial Hit Dice.
Perfect Copy (Su) When a doppelganger uses change shape, it can assume the appearance of specific individuals.
This grayish humanoid creature seems almost unfinished, with a narrow head, gaunt limbs, and a sinister, noseless face.