Skunk, Giant

System: Pathfinder | SRD

Skunk, Giant CR 3
XP 800
N Animal Large
Init +3 ; Senses low-light vision, scent; Perception +7
Defense
AC 15, touch 12, flat-footed 12 (+3 Dex, +3 natural, -1 size)
hp 32 (5d8+10)
Fort +5 Ref +7 Will +2
Offense
Speed 30 ft.
Melee bite +5 (1d8+3), 2 claws +5 (1d6+3)
Ranged spray +5 touch (musk)
Space 10 ft. ; Reach 5 ft.
Special Attacks musk
CMB +7 CMD 20
Statistics
Str 17, Dex 16, Con 13, Int 2, Wis 12, Cha 9
Base Atk +3
Feats Ability Focus (musk), Power Attack, Toughness
Skills Climb +7, Perception +7, Survival +2
Special Abilities
Musk (Ex) Up to twice per day, a giant skunk can spray a stream of noxious musk at a single target within 30 feet as a standard action. With a successful ranged touch attack, the creature struck by this spray must make a DC 17 Fortitude save or be nauseated for 1d6 rounds and then sickened for 1d6 minutes by the horrific stench. A successful save reduces the effect to only 1d4 rounds of being sickened. A creature cannot use the scent ability as long as it is affected by this musk. The save DC is Constitution-based, and includes a +2 racial bonus.
Snarling and ferocious, this horse-sized skunk emits a frightening growl as it smashes through the undergrowth.

Add to encounter | Back to Monsters