Suli

System: Pathfinder | SRD

Suli CR 1/2
XP 200
N Outsider (native) Medium
Init +1 ; Senses low-light vision; Perception -1
Defense
AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dex)
hp 11 (1d10+1)
Fort +2 Ref +3 Will -1
Resist acid 5, cold 5, electricity 5, fire 5
Offense
Speed 20 ft. (30 ft. without armor)
Melee scimitar +4 (1d6+3/18-20)
Ranged shortbow +2 (1d6/×3)
Special Attacks elemental assault, favored enemy (humans +2)
CMB +3 CMD 14
Statistics
Str 15, Dex 12, Con 11, Int 10, Wis 9, Cha 10
Base Atk +1
Feats Weapon Focus (scimitar)
Skills Diplomacy +3, Knowledge (geography) +4, Knowledge (nature) +4, Ride +0, Sense Motive +2, Survival +3
Languages Common plus one elemental language
SQ track +1, wild empathy +1
Special Abilities
Elemental Assault (Su) Once per day as a swift action, a suli can call on the elemental power lurking in its veins to shroud its arms in acid, cold, electricity, or fire. Unarmed strikes with its elbows or hands (or attacks with weapons held in those hands) deal +1d6 points of damage of the appropriate energy type. This lasts for 1 round per level. The suli can end the effects of its elemental power early as a free action.
This fine-featured humanoid wears exotic clothing and has flashing eyes; his arms are sheathed in a blaze of crackling flames.

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