Valkyrie

System: Pathfinder | SRD

Valkyrie CR 12
CN Outsider (extraplanar) Medium
Init +3 ; Senses darkvision 60 ft., deathwatch; Perception +24
Defense
AC 27, touch 19, flat-footed 24 (+8 armor, +6 deflection, +3 Dex)
hp 168 (16d10+80)
Fort +10 Ref +13 Will +15
DR 10/cold iron and lawful
Immune cold, electricity, poison
Resist acid 10, fire 10
SR 23
Offense
Speed 30 ft., fly 100 ft. (perfect)
Melee +2 returning spear +23/+18/+13/+8 (1d8+8/×3)
Ranged +2 returning spear +22 (1d8+6/×3)
CMB +20 CMD 39
Statistics
Str 18, Dex 17, Con 20, Int 13, Wis 20, Cha 23
Base Atk +16
Feats Mounted Combat, Power Attack, Ride-By Attack, Skill Focus (Ride), Spirited Charge, Trample, Vital Strike, Weapon Focus (spear)
Skills Fly +27, Handle Animal +25, Heal +24, Knowledge (planes) +20, Perception +24, Ride +28, Sense Motive +24
Languages Celestial, Common; tongues
SQ battle trained, choose the slain, holy zeal
Special Abilities
Battle Trained (Ex) A valkyrie is proficient with all armor. Armor never impacts a valkyrie's speed, nor does a valkyrie take armor check penalties on Ride checks.
Choose the Slain (Su) A valkyrie can draw the soul from a newly dead body and store it in her spear for transport to the Outer Planes. This functions as soul bind, but the dead creature must be willing to have its soul taken. If the creature is unwilling, this ability has no effect.
Holy Zeal (Su) A valkyrie adds her Charisma modifier as a deflection bonus to her Armor Class.
Surrounded by lightning, this impressive female warrior wears a gleaming golden breastplate and carries a shining spear.

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