Argus
System: Pathfinder | SRD
Argus
CR 13
LN
Aberration (mythic)
Gargantuan
Init +12M
;
Senses all-around vision, arcane sight, darkvision 60 ft., detect scrying, limitless vision, mistsight, see in darkness, true seeing; Perception +29
Defense
AC 30, touch 12, flat-footed 28 (+2 Dex, +4 insight, +18 natural, –4 size)
hp 184 (13d8+126)
Fort +10
Ref +6
Will +9
DR 10/epic
Immune blindness, dazzled
Resist cold 30, fire 30
Weaknesses vulnerable to fascination and sleep
Offense
Speed 40 ft.
Melee 2 claws +20 (3d6+14 plus grab), bite +19 (2d8+14)
Ranged rock +8 (3d6+14)
Space 20 ft.
;
Reach 20 ft.
Special Attacks accurate strikes, constrict (3d6+14), eye gouge, fascinating gaze, mythic power (6/day, surge +1d8), rend (2 claws, 3d6+21), rock throwing (200 ft.)
Aura frightful presence (40 ft., DC 16)
CMB +27 (+31 grapple)
CMD 43
Statistics
Str 39,
Dex 14,
Con 23,
Int 13,
Wis 12,
Cha 10
Base Atk +9
Feats AlertnessM, Combat ReflexesM, Improved InitiativeM, Intimidating Prowess, Quicken Spell-Like Ability (true strike), Skill Focus (Perception), Weapon Focus (claw)
Skills Climb +24, Handle Animal +6, Intimidate +30, Knowledge (history) +10, Perception +29 (+37 on vision–based Perception checks), Sense Motive +23, Swim +24
Languages Aklo, Celestial, Common
Special Abilities
Absolute Readiness (Ex) An argus is never surprised or flat-footed. It can act in the surprise round as if it were a normal round.
Accurate Strikes (Ex) An argus's attacks ignore the AC bonus granted to targets by any cover less than total cover, and the miss chance granted to targets by any concealment less than total concealment.
Eye Gouge (Ex) If an argus rends or pins an opponent, as a swift action it can attempt a dirty trick maneuver to blind the target. If its combat maneuver check exceeds the DC by 10 or more, the opponent is permanently blinded.
Fascinating Gaze (Su) A creature within 40 feet of an argus must succeed at a DC 16 Will saving throw or be fascinated for 5d6 rounds. If the creature has 4 or fewer Hit Dice, it is instead dazed for 5d6 rounds. An argus can't use this ability in the same round it uses frightful presence. The save DC is Charisma-based.
Limitless Vision (Ex) An argus takes no distance penalties on Perception checks.
This misshapen giant is covered in horns, tumorous tentacles, unsightly warts, and strange, staring eyes.