Air Breathing

System: Pathfinder | SRD

Level: Alchemist: 3; Bloodrager: 3; Cleric: 3; Druid: 3; Magus: 3; Psychic: 3; Shaman: 3; Sorcerer: 3; Wizard: 3; Summoner: 3

School: transmutation

Casting time: 1 standard action

Components: V, S, M/DF (flower or piece of grass)

Range: touch

Target: living aquatic creatures touched

Duration: 2 hours/level; see text

Saving throw: Will negates (harmless)

Spell resistance: yes (harmless)

The transmuted creatures can breathe air freely.

Divide the duration evenly among all the creatures you touch. The spell doesn’t make creatures unable to breathe water.

Back to Spells | Feats | Traits | Campaigns