Air Breathing
System: Pathfinder | SRD
Level: Alchemist: 3; Bloodrager: 3; Cleric: 3; Druid: 3; Magus: 3; Psychic: 3; Shaman: 3; Sorcerer: 3; Wizard: 3; Summoner: 3
School: transmutation
Casting time: 1 standard action
Components: V, S, M/DF (flower or piece of grass)
Range: touch
Target: living aquatic creatures touched
Duration: 2 hours/level; see text
Saving throw: Will negates (harmless)
Spell resistance: yes (harmless)
The transmuted creatures can breathe air freely.
Divide the duration evenly among all the creatures you touch. The spell doesn’t make creatures unable to breathe water.
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