Alter River

System: Pathfinder | SRD

Level: Cleric: 4; Druid: 4; Sorcerer: 5; Wizard: 5

School: transmutation

Casting time: 1 standard action

Components: S, V, M (silt from a dry riverbed)

Range: medium (100 ft. + 10 ft./level)

Target: area of river up to 5 ft. wide/2 levels and 10 ft. long/level

Duration: 1 minute/level (D)

Saving throw: none

Spell resistance: no

You alter the flow of water in a natural freshwater channel such as a river, stream, or waterfall. The first version of this spell alters the speed of a river’s flow. The second diverts the course of the targeted river.

Alter river can be made permanent with a permanency spell.

Clever application of spells such as move earth can be combined with this spell to likewise make the river’s new course permanent.

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