Arcane Disruption

System: Pathfinder | SRD

Level: Bard: 2; Bloodrager: 2; Magus: 2; Sorcerer: 2; Wizard: 2; Witch: 2

School: enchantment ( compulsion )

Casting time: 1 standard action

Components: V, S, M (a pinch of pepper)

Range: close (25 ft. + 5 ft./2 levels)

Target: one creature

Duration: 1 round/level

Saving throw: Will negates

Spell resistance: yes

This spell makes it difficult for the subject to cast arcane spells, use spell-like abilities, and use some abilities granted by arcane spellcasting classes. The subject must succeed at a concentration check (DC = 10 + 1/2 its caster level) in order to cast an arcane spell, use any spell-like ability (even those that come from a divine source), use arcane spell completion or spell trigger magic items, or use any of the following class features that come from an arcane spellcasting class: arcane school powers, arcanist exploits, bardic performances, magus arcana, or witch hexes. Spells, spell-like abilities, or class features that take a free, swift, or immediate action aren’t affected by this spell, nor are mythic spells or mythic powers.

While under the effect of this spell, if the subject must attempt a concentration check to cast an arcane spell or use an arcane spell-like ability for any reason other than the effect of this spell (such as casting defensively, being injured while casting, and so on), it takes a penalty on that check equal to 1/2 its caster level.

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