Aura of Cannibalism

System: Pathfinder | SRD

Level: Cleric: 3; Sorcerer: 3; Wizard: 3; Witch: 3

School: necromancy

Casting time: 1 standard action

Components: V, S, M (a piece of flesh from another creature of your species)

Range: personal

Duration: 1 minute/level (D)

Saving throw: Fort negates

Spell resistance: yes

You emanate an aura that saps the strength of others of your kind and channels their energy into you.

Each round that a creature starts its turn in the spell’s area and shares both your creature type and at least one subtype you possess (if any), that creature must succeed at a Fortitude save or take 1d4 points of damage.

You gain a number of temporary hit points equal to the amount of damage you deal with this spell (maximum 10 + your caster level). These temporary hit points go away when the spell ends.

As long as you have at least 5 temporary hit points while this spell is in effect, you gain a +1 competence bonus on attack rolls, saving throws, and skill checks. If you have 15 or more temporary hit points, this competence bonus increases to +2.

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