Blade of Light

System: Pathfinder | SRD

Level: Cleric: 4; Inquisitor: 4; Paladin: 4

School: transmutation

Casting time: 1 standard action

Components: V, S

Range: touch

Target: one melee weapon

Duration: 1 round/level

Saving throw: none

Spell resistance: no

This spell infuses a weapon with pure sunlight (the weapon need not be a bladed weapon).

A weapon enhanced by this spell sheds light as if daylight had been cast on it. It functions as a magic and good weapon for the purposes of overcoming damage reduction.

The weapon grants a +2 sacred bonus on attack rolls against undead and deals +1d6 points of damage on a successful hit against such foes; against incorporeal undead, it functions as if it had the ghost touch weapon special ability. The weapon automatically confirms critical hits against foes that are vulnerable to sunlight.

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