Bone Fists
System: Pathfinder | SRD
Level: Bloodrager: 2; Cleric: 2; Druid: 2; Psychic: 2; Shaman: 2; Sorcerer: 2; Wizard: 2; Witch: 2
School: necromancy
Casting time: 1 standard action
Components: V, S, M (the knucklebone of a dire animal)
Range: close (25 ft. + 5 ft./2 levels)
Duration: 1 minute/level
Saving throw: none (harmless)
Spell resistance: no
The bones of your targets’ joints grow thick and sharp, protruding painfully through the skin at the knuckles, elbows, shoulders, spine, and knees. The targets each gain a +1 bonus to natural armor and a +2 bonus on damage rolls with natural weapons, and they are treated as having armor spikes, with which they are proficient.
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