Bone Fists

System: Pathfinder | SRD

Level: Bloodrager: 2; Cleric: 2; Druid: 2; Psychic: 2; Shaman: 2; Sorcerer: 2; Wizard: 2; Witch: 2

School: necromancy

Casting time: 1 standard action

Components: V, S, M (the knucklebone of a dire animal)

Range: close (25 ft. + 5 ft./2 levels)

Duration: 1 minute/level

Saving throw: none (harmless)

Spell resistance: no

The bones of your targets’ joints grow thick and sharp, protruding painfully through the skin at the knuckles, elbows, shoulders, spine, and knees. The targets each gain a +1 bonus to natural armor and a +2 bonus on damage rolls with natural weapons, and they are treated as having armor spikes, with which they are proficient.

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