Chains of Light
System: Pathfinder | SRD
Level: Cleric: 6; Inquisitor: 5; Paladin: 4; Sorcerer: 6; Wizard: 6
School: conjuration ( creation )
Casting time: 1 standard action
Components: V, S, F (a length of fine golden chain)
Range: short (25 ft. + 5 ft./level)
Target: one creature
Duration: 1 round/level (D)
Saving throw: Reflex negates
Spell resistance: no
A creature targeted by this spell is held immobile by glowing golden chains composed of pure light. The creature is paralyzed and held in place, but may attempt a new saving throw each round to end the effect. While held by the golden chains, a creature cannot use any sort of extradimensional travel, such as astral projection, blink, dimension door, ethereal jaunt, etherealness, gate, maze, plane shift, shadow walk, teleport, and similar spells and spell-like abilities. The spell does not affect creatures that are already in ethereal or astral form when the spell is cast.
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