Chains of Light

System: Pathfinder | SRD

Level: Cleric: 6; Inquisitor: 5; Paladin: 4; Sorcerer: 6; Wizard: 6

School: conjuration ( creation )

Casting time: 1 standard action

Components: V, S, F (a length of fine golden chain)

Range: short (25 ft. + 5 ft./level)

Target: one creature

Duration: 1 round/level (D)

Saving throw: Reflex negates

Spell resistance: no

A creature targeted by this spell is held immobile by glowing golden chains composed of pure light. The creature is paralyzed and held in place, but may attempt a new saving throw each round to end the effect. While held by the golden chains, a creature cannot use any sort of extradimensional travel, such as astral projection, blink, dimension door, ethereal jaunt, etherealness, gate, maze, plane shift, shadow walk, teleport, and similar spells and spell-like abilities. The spell does not affect creatures that are already in ethereal or astral form when the spell is cast.

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