Death Pact

System: Pathfinder | SRD

Level: Bard: 5; Mesmerist: 5; Psychic: 6; Witch: 6

School: enchantment

Casting time: 1 minute

Components: V, S, M (a contract signed in blood)

Range: touch

Target: one creature

Duration: 24 hours

Saving throw: Will negates; see text

Spell resistance: yes

You take control of a creature’s mind and implant deadly subconscious commands. This spell functions as dominate person, allowing you to control your subject and see through her senses, but also implants a powerful burst of psychic energy in the subject’s mind. At any point during the spell’s duration, you can trigger this burst as an immediate action, dealing 1d8 points of damage per caster level (Fortitude half) to the subject. If this damage is enough to reduce to target to 0 or fewer hit points, the target dies instantly.

Your target can also willingly trigger this psychic burst as an immediate action. You can specify conditions (such as being captured) when she should do so, though such orders are considered dangerous and allow the subject a new Will saving throw with a +2 bonus.

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