Dream Travel
System: Pathfinder | SRD
Level: Mesmerist: 6; Psychic: 6
School: conjuration ( teleportation )
Casting time: 1 standard action
Components: V, S
Range: touch
Target: you and one creature/level
Duration: 1 hour/level (D)
Saving throw: Will negates
Spell resistance: yes
You and the other targets of the spell are physically drawn from the Material Plane into the Dimension of Dreams on a voyage into the dreams of a creature you designate. In the Dimension of Dreams, you move through a swirling sea of thoughts, desires, and emotions created by the minds of dreamers everywhere to reach your destination dreamscape. Reaching the destination dreamscape takes 1 hour. At any point before the spell’s duration ends, you can dismiss the spell to return to where you started on the Material Plane. The connection between dreams and reality is inherently tenuous, and your ability to arrive precisely where you mean to is dependent on your familiarity with the dreamer you’re trying to find. To determine how accurate your arrival is at the end of your dream travel, roll d% on the following table.
Familiarity On Target Off Target Similar Area Mishap Very familiar 01–97 98–99 100 — Somewhat familiar 01–94 95–97 98–99 100 Known creature 01–88 89–94 95–98 99–100 Not well known 01–76 77–88 89–96 97–100 False identity — — 81–92 93–100 Familiarity:“Very familiar” means that you have had contact using dream, dream council, dream scan, or a similar spell within the past 24 hours with the creature whose dreamscape you are trying to locate.
“Somewhat familiar” means that you have had contact with the dreaming character using one of those spells at least once in the past.
“Known creature” means that while you know the creature whose dreamscape you’re trying to locate, you have not connected to its dreams with those spells.
“Not well known” is a creature you have heard of, know by name and true identity, but have never met.
“False identity” means that whether or not you have met the creature, you know it only through a false identity. When trying to locate the dreamscape of a creature known to you through a false identity, roll 1d20 + 80 on the table to obtain your results (ins
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