Emergency Force Sphere

System: Pathfinder | SRD

Level: Sorcerer: 4; Wizard: 4

School: evocation

Casting time: 1 immediate action

Components: V

Range: 5 ft.

Duration: 1 round/level (D)

Saving throw: None

Spell resistance: no

As wall of force, except you create a hemispherical dome of force with hardness 20 and a number of hit points equal to 10 per caster level. The bottom edge of the dome forms a relatively watertight space if you are standing on a reasonably flat surface. The dome shape means that falling debris (such as rocks from a collapsing ceiling) tend to tumble to the side and pile up around the base of the dome. If you make a DC 20 Craft (stonemasonry), Knowledge (engineering), or Profession (architect or engineer) check, the debris is stable enough that it retains its dome-like configuration when the spell ends, otherwise it collapses.

Normally this spell is used to buy time for dealing with avalanches, floods, and rock-slides, though it is also handy in dealing with ambushes.

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