False Belief

System: Pathfinder | SRD

Level: Bard: 2; Mesmerist: 2; Psychic: 2

School: enchantment ( compulsion )

Casting time: 10 minutes, plus length of memory to be altered

Components: V, S, M (lemon juice and a scrap of parchment )

Range: touch

Target: willing creature touched

Duration: 1 hour/level

Saving throw: none

Spell resistance: yes

You temporarily alter the target’s memory (similar to modify memory) to eliminate, change, or implant a memory of up to 1 hour in length. When the duration of this expires, the target’s real memory returns, and the false memory fades to little more than a vague outline, like a dream. This false memory seems true to the target, so effects that detect lies or force the target to speak the truth (as the subject understands it) don’t detect the falsehood.

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