Fire’s Friend
System: Pathfinder | SRD
Level: Alchemist: 2; Bloodrager: 2; Magus: 2
School: evocation
Casting time: 1 standard action
Components: V, S, M (a flame of any size)
Range: personal
Target: you
Duration: 1 round/level
You cloak yourself in flames that do not harm you or your carried equipment but damage other creatures and objects. The flames cast light as a torch. Any creature that attacks you with a non-reach melee weapon or that begins its turn engaged in a grapple with you takes 1d6 points of fire damage and must succeed at a Reflex save or catch fire. The creature can negate the damage (and avoid catching fire) with spell resistance.
Any time you end your movement in the same square as a flammable object or creature, that creature or object must succeed at a Reflex save or catch fire.
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