Hollow Heroism

System: Pathfinder | SRD

Level: Bard: 6; Psychic: 7; Sorcerer: 7; Wizard: 7; Witch: 7

School: enchantment ( compulsion )

Casting time: 1 standard action

Components: V, S

Range: touch

Target: creature touched

Duration: 1 minute/level (D)

Saving throw: Will negates (harmless)

Spell resistance: yes (harmless)

This spell functions as heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (100 feet + 10 feet per caster level) of the target. The target loses the bonuses and instead takes a –2 penalty on attack rolls, saving throws, and skill checks until the spell’s duration ends (no save).

Attempts to identify hollow heroism with a skill check incorrectly identify it as heroism (see the ruse descriptor).

Hollow Heroism, Greater

School enchantment (compulsion) [mind-affecting, ruse]; Level bard 6, psychic 7, sorcerer/wizard 7, witch 7

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