Hollow Heroism
System: Pathfinder | SRD
Level: Bard: 6; Psychic: 7; Sorcerer: 7; Wizard: 7; Witch: 7
School: enchantment ( compulsion )
Casting time: 1 standard action
Components: V, S
Range: touch
Target: creature touched
Duration: 1 minute/level (D)
Saving throw: Will negates (harmless)
Spell resistance: yes (harmless)
This spell functions as heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (100 feet + 10 feet per caster level) of the target. The target loses the bonuses and instead takes a –2 penalty on attack rolls, saving throws, and skill checks until the spell’s duration ends (no save).
Attempts to identify hollow heroism with a skill check incorrectly identify it as heroism (see the ruse descriptor).
School enchantment (compulsion) [mind-affecting, ruse]; Level bard 6, psychic 7, sorcerer/wizard 7, witch 7
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