Out of Sight
System: Pathfinder | SRD
Level: Medium: 3; Mesmerist: 3; Psychic: 4
School: enchantment
Casting time: 1 standard action
Components: V, S, M (a strip of black cloth)
Range: personal
Target: you
Duration: 1 minute/level (D); see text
Saving throw: Will negates; see text
Spell resistance: yes; see text
The spell inhibits the memories of creatures that perceive you. While creatures can perceive you normally, when a creature stops observing you, it must attempt a Will save (spell resistance applies). If it fails, it loses all memory of its awareness of you and your actions while you were under the effects of this spell. The spell’s duration listed above measures how long the out of sight effect lasts on you, but the memory alteration is instantaneous and can be reversed only by magic such as modify memory.
The creature is still aware of any other changes to itself or its environment. For instance, a guard will remember running, and may notice a newly unlocked door, but will not remember that he was chasing after you.
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