Quick Throwing

System: Pathfinder | SRD

Level: Antipaladin: 2; Bloodrager: 2; Magus: 2; Paladin: 2; Ranger: 2

School: transmutation

Casting time: 1 standard action

Components: V, S, M

Range: close (25 ft. + 5 ft./2 levels)

Target: one creature/level, no two of which can be more than 30 ft. apart

Duration: 1 round/level

Saving throw: Fort negates (harmless)

Spell resistance: yes (harmless)

Those under the effects of this spell become faster in the use of thrown weapons. They can draw thrown weapons (including rocks if they have the rock throwing ability) on their bodies or within their space without the need for the Quick Draw feat, allowing them to make their full normal rate of attacks with such weapons. This has no effects on other forms of ranged weapon ammunition.

Back to Spells | Feats | Traits | Campaigns