Shield of Dawn
System: Pathfinder | SRD
Level: Bard: 6; Cleric: 6; Magus: 6
School: evocation
Casting time: 1 standard action
Components: V, S, DF
Range: personal
Target: you
Duration: 1 round/level
Saving throw: see text
Spell resistance: no
You create a disk of sunlight on one arm.
Any creature that strikes you with a melee attack deals normal damage, but also takes 1d6 points of fire damage + 1 point per caster level (maximum +15).
Creatures with reach weapons are not subject to this damage if they attack you. The shield provides illumination as if it were a continual flame spell. You can only have one instance of this spell in effect at a time. It does not stack with similar damaging aura spells such as fire shield.
Source: Pathfinder Campaign Setting: Inner Sea Gods
School evocation [fire, good, light]; Level bard 6, cleric 6, magus 6
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