Shield of Dawn

System: Pathfinder | SRD

Level: Bard: 6; Cleric: 6; Magus: 6

School: evocation

Casting time: 1 standard action

Components: V, S, DF

Range: personal

Target: you

Duration: 1 round/level

Saving throw: see text

Spell resistance: no

You create a disk of sunlight on one arm.

Any creature that strikes you with a melee attack deals normal damage, but also takes 1d6 points of fire damage + 1 point per caster level (maximum +15).

Creatures with reach weapons are not subject to this damage if they attack you. The shield provides illumination as if it were a continual flame spell. You can only have one instance of this spell in effect at a time. It does not stack with similar damaging aura spells such as fire shield.

Shield of Dawn, Greater

Source: Pathfinder Campaign Setting: Inner Sea Gods

School evocation [fire, good, light]; Level bard 6, cleric 6, magus 6

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