Silverlight

System: Pathfinder | SRD

Level: Bard: 3; Cleric: 3; Oracle: 3; Druid: 3; Paladin: 3; Sorcerer: 3; Wizard: 3

School: evocation

Casting time: 1 standard action

Components: V, S, M (1 sp)

Range: touch

Target: object touched

Duration: 1 minute/level

Saving throw: Fortitude partial (see text)

Spell resistance: No

As daylight, except the object touched sheds bright silvery light in a 20-foot radius. In addition to providing illumination, the area of bright light is painful to creatures that are susceptible to alchemical silver. A creature with DR/silver that begins its turn within the light of this spell is automatically dazzled and becomes sickened unless it succeeds on a Fortitude save. These effects disappear 1 round after the target leaves the silverlight. A creature that leaves the area and then returns must make a new saving throw. This spell provides dim light up to 40 feet away, but only creatures within 20 feet are subject to the above effects.

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