Surefoot Boots

System: Pathfinder | SRD

Level: Druid: 2; Occultist: 2; Ranger: 2; Shaman: 2

School: transmutation

Casting time: 1 standard action

Components: V, S, F (footwear)

Range: personal

Target: you

Duration: 1 round/level

Saving throw: none

Spell resistance: no

You touch your boots, shoes, or other footwear and imbue them with the ability to find purchase on even the most treacherous ground. While the spell is in effect, the footwear’s wearer treats any Acrobatics skill check to balance as though the wearer had rolled a 20.

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