Toxic Blood
System: Pathfinder | SRD
Level: Alchemist: 3; Bloodrager: 3; Cleric: 3; Druid: 3; Investigator: 3; Magus: 3; Ranger: 3; Sorcerer: 3; Wizard: 3; Summoner: 3; Witch: 3
School: transmutation
Casting time: 1 standard action
Components: V, S, M ( vial of black adder venom)
Range: touch
Target: creature touched
Duration: 1 minute/level
Saving throw: Fort negates; see text
Spell resistance: no
The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing damage, a spray of acidic blood spurts from its body in the direction of the opponent who inflicted the wound. This blood travels in a 10-foot line, striking the first creature or object it touches. A creature struck by the blood is exposed to black adder venom and must save against the poison as normal, with a DC equal to the spell’s DC.
Toxic blood can be made permanent with a permanency spell cast by a caster of 11th level or higher, at a cost of 7,500 gp.
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