Toxic Blood

System: Pathfinder | SRD

Level: Alchemist: 3; Bloodrager: 3; Cleric: 3; Druid: 3; Investigator: 3; Magus: 3; Ranger: 3; Sorcerer: 3; Wizard: 3; Summoner: 3; Witch: 3

School: transmutation

Casting time: 1 standard action

Components: V, S, M ( vial of black adder venom)

Range: touch

Target: creature touched

Duration: 1 minute/level

Saving throw: Fort negates; see text

Spell resistance: no

The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing damage, a spray of acidic blood spurts from its body in the direction of the opponent who inflicted the wound. This blood travels in a 10-foot line, striking the first creature or object it touches. A creature struck by the blood is exposed to black adder venom and must save against the poison as normal, with a DC equal to the spell’s DC.

Toxic blood can be made permanent with a permanency spell cast by a caster of 11th level or higher, at a cost of 7,500 gp.

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