Wall of Blindness/Deafness

System: Pathfinder | SRD

Level: Bard: 4; Cleric: 5; Sorcerer: 4; Wizard: 4; Witch: 4

School: necromancy

Casting time: 1 standard action

Components: V, S

Range: medium (100 ft. + 10 ft./level)

Duration: concentration + 1 round/level

Saving throw: Fort negates

Spell resistance: yes

You create a translucent wall of energy, within which can be seen indistinct images of faces with their eyes or ears sewn shut. When you create the wall, decide whether it blinds or deafens. Any creature that passes through the wall must save or become permanently blinded or deafened (as blindness/deafness).

The wall must be vertical and either rectangular or a ring. It need not touch the ground. The wall must be continuous and unbroken when formed. If its surface is broken by any object or creature when it is cast, the spell fails.

Back to Spells | Feats | Traits | Campaigns