Wracking Ray

System: Pathfinder | SRD

Level: Sorcerer: 5; Wizard: 5; Witch: 5

School: necromancy

Casting time: 1 standard action

Components: V, M (an old bone, broken in the casting)

Range: medium (100 ft. + 10 ft./level)

Duration: instantaneous

Saving throw: Fortitude half

Spell resistance: yes

A ray of sickly greenish-gray negative energy issues forth from the palm of your hand.

Make a ranged touch attack against the target. A creature hit by this spell is wracked by painful spasms as its muscles and sinews wither and twist. The subject takes 1d4 points of Dexterity and Strength damage per 3 caster levels you possess (maximum 5d4 each). This spell cannot reduce an ability score below 1. A successful Fortitude save halves the damage.

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