Wracking Ray
System: Pathfinder | SRD
Level: Sorcerer: 5; Wizard: 5; Witch: 5
School: necromancy
Casting time: 1 standard action
Components: V, M (an old bone, broken in the casting)
Range: medium (100 ft. + 10 ft./level)
Duration: instantaneous
Saving throw: Fortitude half
Spell resistance: yes
A ray of sickly greenish-gray negative energy issues forth from the palm of your hand.
Make a ranged touch attack against the target. A creature hit by this spell is wracked by painful spasms as its muscles and sinews wither and twist. The subject takes 1d4 points of Dexterity and Strength damage per 3 caster levels you possess (maximum 5d4 each). This spell cannot reduce an ability score below 1. A successful Fortitude save halves the damage.
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