Bleeding Strike
System: Pathfinder | SRD
Level: Antipaladin: 1; Cleric: 1; Hunter: 1; Oracle: 1; Ranger: 1; Warpriest: 1; Witch: 1
School: necromancy
Casting time: 1 standard action
Components: V, S
Range: touch
Duration: 1 round/level or until discharged
Saving throw: Will negates (harmless, object)
Spell resistance: yes (harmless, object)
You imbue a slashing melee weapon with the ability to create a bleeding wound. As a free action when the weapon hits a living creature, the wielder can discharge this spell to add 1 point of bleed damage to the weapon’s base damage. This bleeding is difficult to stop; add your spellcasting ability modifier (Wisdom for clerics, and so on) to the DC to stop the bleeding.
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