Fool's Gold (AA)

System: Pathfinder | SRD

Level: Alchemist: 1; Antipaladin: 1; Arcanist: 2; Bard: 1; Investigator: 1; Mesmerist: 1; Occultist: 2; Psychic: 1; Shaman: 2; Skald: 1; Sorcerer: 2; Witch: 2; Wizard: 2

School: transmutation

Casting time: 1 standard action

Components: V, S, F (a lump of gold worth 5 gp)

Range: touch

Target: 1 gold piece/level touched

Duration: 10 minutes/level

Saving throw: Fortitude negates (object, see text)

Spell resistance: yes

You cast this spell on one or more gold pieces, which make those who have them more vulnerable to your magics. A creature with one or more of these gold pieces in its possession must attempt a Will save (at this spell’s save DC) the first time the creature is forced to attempt a saving throw against a spell, spell-like ability, or supernatural ability you create. If the creature fails, it takes a –2 penalty on all saving throws against your magic effects as long as the gold piece is in its possession. Additionally, if it fails a saving throw against a magic ability of yours that is not harmless and has a duration, the duration is doubled for that creature.

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